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- e m p i r e e x p l a i n e d
-
- From the manual pages that accompanies the client.
-
- DESCRIPTION
- BSD Empire is a global economic/political/military simula-
- tion game wherein players, representing national govern-
- ments, make "real-time" decisions concerning resource allo-
- cation, national goals, international diplomatic efforts,
- etc. Extensive records are kept for all players.
-
- WARNING -- This game is not only addictive but often peels
- back the thin veneer of civilization that hides the maniac
- within.
-
- This description is a pretty brief summary of what happens in
- an empire game. Including the maniac stages that eventually show up
- in all people that play the game.
-
- This document will only discuss BSD Empire. There is another
- document posted to this newsgroup (Versions of Empire - Monthly
- posting) that describes the other versions. BSD Empire is the version
- of empire that rec.games.empire was created to discuss.
-
- This document will also only discuss the theory of empire and
- the basics of how the game works. For details on empire, there is a
- file available by anonymous FTP on ftp.cis.ksu.edu in
- /pub/Games/Empire/docs/UsersGuide. This file will give you many, many
- helpful hints on playing empire. The author is Geoff Cashman. This
- FAQ document will also not discuss specific commands or even tools.
- For information on those, see the above document or the online
- information pages. Also, documents discussing anonymous FTP are
- floating around all over. See the newsgroup news.newusers.questions.
-
- Basicly, in Empire, you are the dictator of a small country.
- All of your decisions are made to further the goals of your country.
- The goals of your country can be widely varied. Maybe your goal is to
- conquer the world, or to have the best technology, or to have the
- biggest country, or to be on the winning team, or just to stay alive.
-
- A game of empire usually lasts from 1 day of continuless
- playing (blitz game) to 5 months of light, but continuless playing
- (Oakland University game). Time is a big consideration in playing
- empire. As somebody's signature says;
- Surgeon General's Warning:
- Playing empire can lower your GPA by 2.00 points.
-
- More on the types of games later.
-
- Next. Empire is InterNET based. In order to play empire, you
- must have access to a computer that is directly connected to the
- InterNET. Many educational institutions have this feature (note the
- .edu in my address). Some businesses are big or rich or crafty enough
- to have a direct connection, and you can play empire from these
- organizations, too.
-
- Empire comes in 2 parts. The first part is the empire client.
- Clients come in many shapes and sizes. First, there is the standard
- client. It works on pretty much any UNIX computer that exists (as far
- as I know). It is compatible with pretty much any terminal, including
- dumb terminals. The standard client simply prints the information on
- the screen one line at a time. Used in conjunction with redirection
- to files and piping to standard UNIX utilities like more and grep, the
- standard client can serve you well for a long time. The other 3 types
- of clients that I know of are eif (Empire InterFace), the X terminal
- version, and the VMS version. Eif is a more modern standard client.
- Because it is brand new, it has it's share of bugs to be worked out.
- On the Sun that I use, eif is only 25% larger in size than the
- standard client (108Kb vs 75Kb). I have gotten the X terminal version
- to work correctly on a Sun SPARCstation SLC running X11R3. I do not
- use it because of disk quotas. The X version is over 800Kb of
- executable binary plus data files versus about 75Kb of executable for
- the standard version. I have never used VMS empire client, but in a
- letter from one of the authors he writes:
-
- | From: "KIENENBERGER MIKE L" <fxmlk@acad3.alaska.edu>
- | Subject: Re: Empire question
- |
- | I'm one of the people who wrote a VMS client. I will be keeping the
- | most current version of it on anonymous ftp at
- | paranoia.uafcs.alaska.edu. My address is
- | FXMLK%alaska.bitnet@cunyvm.cuny.edu. Also, the VMS client I wrote
- | works almost identically like the unix version. Setup is the only
- | difference since Unix and Vax/vms don't work the same.
-
- The second part of empire is the empire server. Most people
- will never have access to an empire server. Empire servers are set up
- and run by people we call deities (deity is another name for a god, by
- definition; it is probably appropriate that the people that set
- servers up are called that). The server is basicly a large database
- and software to drive it. The client uses the internet to access the
- computer on the other end that is running the server. The computer
- that the server is running from can be across the room or across the
- world. The server then verifies who you are by using a password,
- mistakenly called a "representative name" by the documentation. The
- empire client is then allowed to alter your section of the database
- according to your wishes. Moving people around is a common enough
- action to do. The server monitors this and can update the database
- itself. Example. Moving people takes mobility, a price to pay for
- telling a person to get up and get his/her
- feet/horse/cart/wagon/automobile moving and go to another location.
- The server recognizes this action and immediately lowers your mobility
- left in that sector.
-
- Your country is a series of sectors laid out in a hexagonal
- fashion inside of a computer/deity generated "world". Most worlds are
- from 32 by 32 sectors to large 256 by 256 sector "worlds". You can
- build on land sectors and sail ships on sea sectors. Planes can fly
- anywhere as long as they can land somewhere (airports and carriers).
- Missiles are the highest tech way of moving things. The only problem
- is that missiles only move satellites or nuclear bombs. Back to
- building on land sectors. There is only 1 type of sector that you
- must have, and that is a capital. A capital is where you are (in
- theory) when you run the country. If you do not have a capital, you
- must pick one. Other types of sectors include iron mines, gold mines,
- roads, gun and ammunition plants, schools and universities, hospitals,
- radar facilities, harbors, and other sector-types that can be found in
- the on-line documentation. The documentation also explains what each
- of these do.
-
- This is nice, but the most important thing a server does is
- called the update. The frequency that a server does the update is
- complely up to the deity and the type of game that the deity wishes to
- run. Every once in a while, the update occurs and thing actually get
- done in your country. Babies are born, food is grown or fished, iron
- is turned into steel, steel is made into guns or ammunition, steel,
- oil, and gold can be combined to make technology, and a host of other
- things are done at the update. The server uses information from the
- database to control the update. If you havn't changed the database
- since the last update, the game just uses the old information and goes
- on without you. ETU's (Empire time units) are the amount of work that
- goes on between an update. The more etu's, the more babies are born,
- the more iron is mined, etc. Blitz games have high etu's (60+) and
- can update every 10 minutes. Average games have medium etu's (16-32)
- and update every 3-8 hours. The Oakland University game has high
- etu's and updates 1 time per day (giving it about the same speed as an
- average game).
-
- Remember: THE EMPIRE CLIENT IS COMPLETELY USELESS WITHOUT THE
- EMPIRE SERVER. So look for empire games that are starting. Most will
- be posted on rec.games.empire. Blitz games are also announced on a
- mailing list. To get on this mailing list, send a letter to
- blitz-list-request@bbn.com. The article will give you more
- information about that particular game and its specifics. If the game
- posted is for you, send in your desired country name and password to
- the deity. If you get in the game, then get your client from an
- anonymous ftp site. ucbvax.berkeley.edu has all 4 clients. The
- directory is /pub/games/empire/bsd.
-
- Good luck playing empire. Remember, see the file
- /pub/Games/Empire/docs/Users.Guide.Z available on ftp.cis.ksu.edu. Also
- see news.newusers.questions for info on anonymous FTP and
- uncompressing stored archives.
-
-